“You have a sword and you want to hurt some people.”
- Basic concept of the game.
And it works on that level but there is so much depth to the combat that you can become a master swordsman over time.
The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.
“To create the best melee combat game ever.”
- Why did we make it?
The above was taken from the official Chivalry: Medieval Warfare website and sums up the game pretty well. This is the first commercial game title released by the same creators of the Age of Chivalry Half Life 2 mod. Not mentioned above, the game also includes ballistas, catapults, and boiling oil to use on enemies and their fortifications. There are fully detailed castles and peasant villages and the game objectives are realistic, such as killing peasants and burning buildings instead of planting or taking flags.
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