Day of Defeat: Source is a team-based first-person shooter multi-player video game developed by Valve Corporation. Set in World War II, the game is an updated version of Day of Defeat. During the course of its development, Day of Defeat: Source progressed from being a straight conversion of Day of Defeat, to the alteration of certain aspects of the game’s design and introduction of several new features. In addition, Day of Defeat: Source has been used by Valve to present new design features on the Source engine, such as high dynamic range rendering and cinematic effects.
Storyline and Gameplay
The game itself revolves around two teams, the US Army and the German Wehrmacht, each with access to six player classes, fighting in a variety of scenarios inspired by World War II engagements in the European Theatre of 1944. All weapons in the game have realistic limits to their use: machine guns must be deployed to maintain accurate fire or to be reloaded, rocket launchers must be shouldered to be aimed and fired, sniper rifles are most accurate when used with the scope and grenades not “cooked off” before release may be easily fled or even thrown back by the opposition.Combat can take place in several environments, such as city streets, buildings and sewers. Each online game can sustain a maximum of 32 players.
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