Call of Duty: World at War was developed by Treyarch and published by Activision in 2008. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. Although it is considered by most to be the fifth release in the series it is not branded with a number. Because of this it is often abbreviated as COD5 but is also abbreviated as WAW or variations of COD and WAW combined.
Storyline and Gameplay
Call of Duty: World at War is a first-person shooter video game in the setting of World War II. It involves the United States, the Empire of Japan, the Soviet Union, and Nazi Germany and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4. The game also contains downloadable content called “map packs”, which can be purchased online. A new feature is the addition of a cooperative mode, which supports up to two players locally and four players online.
World at War features a more mature theme than previous installments of the Call of Duty series. The game is also open-ended, as there are multiple ways to complete objectives. World at War includes a similar multiplayer experience to that which was established in Call of Duty 4: Modern Warfare. All versions of the game use a similar perk and ranking system and feature six different multiplayer modes, including team deathmatch and capture-the-flag.
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